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机械毕业设计英文外文翻译切换电路的连接设置

机械毕业设计英文外文翻译切换电路的连接设置
机械毕业设计英文外文翻译切换电路的连接设置

译文

切换电路的连接设置的结果是保留了从发送端到接收端的包所通过的线路带宽。其它的特性这一就是所有的包都沿同一个线路意味着如果包传输超过了时序那它将不能到达接收端.由于没有路径用来进行包交换,所以要想不同的包沿不同的路径传送就是能依靠网络的条件了。这样包即便是超过了时序它们也有可能到达的。

包交换技术比线路交换技术更能容错。事实上,这也是它被发明的理由!当一个交换开头被拉下,则所有使用它的线路将被切断并且其余的包将不能再被传送。此时如果在进行包交换,包将在已选择的路径上停止交换。

预先建立一条路径也开创预先保留带宽的可能性。如果带宽被保留,那么当一个包到达时,通过保留的带宽它可以被立即发送出去。假如没有带宽被保留用于包交换,那么所有的包将不得不等待着被转发。

预先保留带宽意味着当一个包出现时不会发生拥塞(除非出现的包比预期的还多)。在另一方面,当尝试建立一条电路时,由于拥塞,尝试将会失败。因此,在线路交换(在设置时)和包交换(在包发送时)的不同时间拥塞都可能发生。

如果为特定的用户建立一条线路那么当这个用户没有数据传送时,则这些保留下来的带宽将被浪费而不能用于其它用户的传输。而包交换则不会浪费带宽,因此它在

系统宽带方面的应用更有前景。理解电路交换和包交换的这种商业差别是极其重要的。这种商业差别是在质保服务和浪费资源相对不质保服务和不浪费资源的。

包交换是利用存储器并向前发送的。包是先存储在路由器的内存里然后再发送到下一个路由器的。和电路交换一样信息位也是连续不断地通过导线传输的。存储转发技术增加了延迟时间。

另一个不同是电路交换是完全透明的。发送者和接收者可以使用他们想要的任一比特速率,格式和帧同步.这通信公司不知道也不关心这的。而在包交换中载体决定了基本的参数的。用一个简单比喻它们就像一个是公路一个是铁路。在以前,用户决定介质的大小,速度和特性。而后来这些都由通信公司做了的。这些都是透明的它允许声音,数据和传真共同存在于电话系统里。

电路交换和包交换的最后一个不同点是计费方式。电路交换的计费是按照传统的距离和时间的。比如移动电话除打国际电话外距离是不列入计算的,而时间也只是列入一个简单的计算(例:拔打2000分钟电话比1000分钟电话花费的多并且晚上或周末也比平时来得便宜)。时间对于包交换来说是没有问题的,但是传输流量却是个问题。ISPs为家庭用户的计费方式基于按一个月的流量的一半的,这是因为它们用得相对较少并且他们的顾客也很好理解这种计费方式。但是主干网络中心的收费是基于它们的流量的。这些不同列在图2-40里。

电路交换和包交换是两者都是非常重要的,我们将立即在详细的资料里提及并描述它们之间各种不同的技术。

2.6 移动电话系统

传统的电话的系统将不能满足用户的大量增长(即有一天实现了终端到终端的光纤连接)。人类在进步,人们期望能在飞机上,汽车里,船上,足球场甚至在公园里跑步的时候也能打电话。在近几年人们更是期望能在更多的地方发电子邮件和上网冲浪。因此有很多的人关心无线电话技术。在下面的章节我们将用详细的资料来学习这些主题。

无线电话可以分为基本的两种:无绳电话和移动电话(有时也叫蜂窝电话)。无绳电话设备是由痤机和听筒组成它们被安装在用户的家里。它们从不被应用于网络,所以我们没有办法做进一步的检测。取而代之,我们将把焦点放在在声音和数据通信上有广泛应用的移动系统上。

移动电话经历了三个不同的发展阶段,每个阶段都有不同的技术:

1.模拟声音

2.数字声音

3.数字声音和数据(互联网,电子邮件,etc.)

虽然我们主要讨论这系统技术,但是我们也有必要注意政府和市场对它的巨大影响。第一个移动电话系统是在美国由受美国国家联邦通讯委员会(FCC)委托的美国电话电报公司(AT&T)设计的。结果在整个美国就有了一个简单的(模拟)系统并且移动电话开始在加利福尼亚上市同时也在纽约得到应用。相反的,当移动电话来到欧洲时,由于每个国家都设计了自己的系统,所以结局很惨败。

当数字技术到来时,欧洲从前面的失败中吸收教训,政府和邮政制定了简单系统(GSM)的统一标准,因此移动电话在欧洲的任何一个地方都是通用的。此时,美国政府决定不把标准商业化因而它失去了数字市场。这个决定导致不同的设备生产商生产出不同的移动电话。结果现在美国有两不可兼容的数字移动电话在使用(加强了一家就会削弱另一家)。

即使美国拥有移动电话的所有权,但是在应用上欧洲要远远超过美国的。原因之一就是整个欧洲拥有相同的简单系统。然而更多的是由于美国和欧洲的基本电话数量不同。在美国移动电话和固定电话是共用的,因此对于用户没有办法区分(212)234-5678到底是固定电话(拨打是便宜的或者是免费的)还是移动电话(拨打是昂贵的)。为了使人们从使用电话中获益,电话公司决定为引入呼叫而花自己的钱制造移动电话。结果导致,很多人怕由于呼叫而收到一大笔帐单而不愿意买移动电话。在欧洲移动电话有特殊的区号(如800,900之类的数字),所以它很快就得到了认可。因而在一般的“叫方付费”的原则在欧洲也被应用于移动电话了(除国际电话分开收费外)。

在欧洲采用颁布广泛的已经付费的移动电话的影响巨大(超过同地区的75%)。移动电话可以在很多的商店里购买而不像购买收音机那样需要很多手续。谁付费谁使用,他们预先存入,比如20或50 euro并且在快用完的时候可以用PIN码进行再充值。结果在欧洲几乎所有的青年和小孩都有一个(预付费的)移动电话,这样他们的父母就可以准确的定位他们而不用去担心孩子们会用掉一大笔帐的。如果仅在偶而使用移动电话,那么它的使用是基本免费的因为这里有月租或者预先支付呼叫。

2.6.1 第一代移动电话:模拟声音

移动电话充分体现了政治和市场的特征。让我们来看

一下它的技术吧。它是从简单的系统开始的。在20世纪的初,移动无线电话被偶而应用于海上或军事通信中。在1946年,第一个基站被安置在St.Louis。这个系统被安置在高层建筑上,它使用一个简单的大的发送机并且有了用于发送和接收的简单的通道。像这样的系统称做被动式系统,从1950开始它就被安装在很多的城市了。可较验的收音机,出租车,警车还有电视也广泛采用这种技术。

在1960年,IMTS(改良的移动电话系统)被发明。它仍然使用高达200瓦的发送器,发送器被安置在山上,不过此时已经有了两各不同的频率了,一种用来发送,另一种用来接收,所以这个呼叫按钮就可不要了。相比信号出站移动电话的信号入站是通过不同的通道的,因此移动用户不会互相听到(不像应用在出租车上被叫系统)。

IMTS支持从150 MHz到 450 MHz的23条通道。由于通道太少,用户经常要等很长时间才能听到拔号音。也由于小山上的发送器的功率太大,为了不互相干扰邻近的系统不得不与它相距几百千米。总而言之,这有限的容量使用这系统有点不合实际应用。

原文

The result of the connection setup with circuit switching is the reservation of bandwidth all the way from the sender to the receiver. All packets follow this path. Among other properties, having all packets follow the same path means that they cannot arrive out of order. With packet switching there is no path , so different packets can follow different paths, depending on network conditions at the time they are sent. They may arrive out of order.

Packet switching is more fault tolerant than circuit switching. In fact, that is why it was invented. If a switch goes down, all of the circuits using it are terminated and no more traffic can be sent on any of them. With Packet switching, packets can be routed around dead switches.

Setting up a path in advance also opens up the possibility of reserving bandwidth in advance. If bandwidth is reserved, then when a packet arrives, it can be sent out immediately over the reserved bandwidth. With packet switching, no bandwidth is reserved, so packets may have to wait their turn to be forwarded.

Having bandwidth reserved in advance means that no congestion can occur when a packet shows up (unless more packets show up than expected).On the other hand, when an attempt is made to establish a circuit, the attempt can fail due to congestion. Thus, congestion can occur at different times with circuit switching(at setup time) and packet switching(when packets are sent).

If a circuit has been reserved for a particular user and there is no traffic to send, the bandwidth of that circuit is wasted. It cannot be used for other traffic. Packet switching does not waste bandwidth and thus is more efficient form a system-wide perspective. Understanding this trade-off is crucial for comprehending the difference between circuit switching and packet switching. The trade-off is between guaranteed service and wasting resources versus not guaranteeing service and not wasting resources.

Packet switching uses store-and-forward transmission. A packet is accumulated. in a router’s memory, then sent on to the next router. With circuit switching, the bits just flow through the wire continuously. The store-and-forward technique adds

delay.

Another difference is that circuit switching is completely transparent. The sender and receiver can use any bit rate, format, or framing method they want to. The carrier does not know or care. With packet switching, the carrier determines the basic parameters. A rough analogy is a road versus a railroad. In the former, the user determines the size, speed, and nature of the vehicle; in the latter, the carrier does. It is this transparency that allows voice, data, and fax to coexist within the phone system.

A final difference between circuit and packet switching is the charging algorithm. With circuit switching, charging has historically been based on distance and time. For mobile phones, distance usually does not play a role, except for international calls, and time plays only a minor role(e.g., a calling plan with 2000 free minutes costs more than one with 1000 free minutes and sometimes night or weekend calls are cheaper than normal).With packet switching, connect time is not an issue, but the volume of traffic sometimes is. For home users, ISPs usually charge a flat monthly rate

because it is less work for them and their customers can understand this model easily, but backbone carriers charge regional networks based on the volume of their traffic. The differences are summarized in Fig.2-40.

Both circuit switching and packet switching are important enough that we will come back to them shortly and describe the various technologies used in detail.

2.6 THE MOBILE TELEPHONE SYSTEM

The traditional telephone system(even if it some day gets multi-gigabit end-to-end fiber) will still not be able to satisfy a growing group of users :people on the go .People now expect to make phone calls from airplanes ,cars ,swimming pools ,and while jogging in the park .Within a few years they will also expect to send e-mail and surf the Web from all these locations and more consequently ,there is a tremendous amount of interest in wireless telephony .In the following sections we will study this topic in some detail.

Wireless telephones come in two basic varieties :cordless phones and mobile phones(sometimes called cell phones),Cordless phones are devices consisting of a base station and a handset sold as a set for use within the home. These are never used for networking ,so we will not examine them further .Instead we will concentrate on the mobile system ,which is used for wide area voice and data communication.

Mobile phones have gone through three distinct generations ,with different technologies:

1.Analog voice

2.Digital voice

3.Digital voice and data(Internet ,e-mail ,etc.).

Although most of our discussion will be about the technology of these systems ,it is interesting to note how political and tiny marketing decisions can have a huge impact .The first mobile system was devised in the U.S. by AT&T and mandated for the whole country by the FCC .As a result ,the entire U.S. had a single(analog) system and a mobile phone purchased in California also worked in New York .In contrast ,when mobile came to Europe ,every country devised its own system ,which resulted in a fiasco.

毕业设计外文翻译资料

外文出处: 《Exploiting Software How to Break Code》By Greg Hoglund, Gary McGraw Publisher : Addison Wesley Pub Date : February 17, 2004 ISBN : 0-201-78695-8 译文标题: JDBC接口技术 译文: JDBC是一种可用于执行SQL语句的JavaAPI(ApplicationProgrammingInterface应用程序设计接口)。它由一些Java语言编写的类和界面组成。JDBC为数据库应用开发人员、数据库前台工具开发人员提供了一种标准的应用程序设计接口,使开发人员可以用纯Java语言编写完整的数据库应用程序。 一、ODBC到JDBC的发展历程 说到JDBC,很容易让人联想到另一个十分熟悉的字眼“ODBC”。它们之间有没有联系呢?如果有,那么它们之间又是怎样的关系呢? ODBC是OpenDatabaseConnectivity的英文简写。它是一种用来在相关或不相关的数据库管理系统(DBMS)中存取数据的,用C语言实现的,标准应用程序数据接口。通过ODBCAPI,应用程序可以存取保存在多种不同数据库管理系统(DBMS)中的数据,而不论每个DBMS使用了何种数据存储格式和编程接口。 1.ODBC的结构模型 ODBC的结构包括四个主要部分:应用程序接口、驱动器管理器、数据库驱动器和数据源。应用程序接口:屏蔽不同的ODBC数据库驱动器之间函数调用的差别,为用户提供统一的SQL编程接口。 驱动器管理器:为应用程序装载数据库驱动器。 数据库驱动器:实现ODBC的函数调用,提供对特定数据源的SQL请求。如果需要,数据库驱动器将修改应用程序的请求,使得请求符合相关的DBMS所支持的文法。 数据源:由用户想要存取的数据以及与它相关的操作系统、DBMS和用于访问DBMS的网络平台组成。 虽然ODBC驱动器管理器的主要目的是加载数据库驱动器,以便ODBC函数调用,但是数据库驱动器本身也执行ODBC函数调用,并与数据库相互配合。因此当应用系统发出调用与数据源进行连接时,数据库驱动器能管理通信协议。当建立起与数据源的连接时,数据库驱动器便能处理应用系统向DBMS发出的请求,对分析或发自数据源的设计进行必要的翻译,并将结果返回给应用系统。 2.JDBC的诞生 自从Java语言于1995年5月正式公布以来,Java风靡全球。出现大量的用java语言编写的程序,其中也包括数据库应用程序。由于没有一个Java语言的API,编程人员不得不在Java程序中加入C语言的ODBC函数调用。这就使很多Java的优秀特性无法充分发挥,比如平台无关性、面向对象特性等。随着越来越多的编程人员对Java语言的日益喜爱,越来越多的公司在Java程序开发上投入的精力日益增加,对java语言接口的访问数据库的API 的要求越来越强烈。也由于ODBC的有其不足之处,比如它并不容易使用,没有面向对象的特性等等,SUN公司决定开发一Java语言为接口的数据库应用程序开发接口。在JDK1.x 版本中,JDBC只是一个可选部件,到了JDK1.1公布时,SQL类包(也就是JDBCAPI)

机械毕业设计英文外文翻译460数字控制 (2)

附录 科技译文: Numerical Control Numerical Control(NC) is a method of controlling the movements of machineComponents by directly inserting coded instructions in the form of numerical data(numbers and data ) into the system.The system automatically interprets these data and converts to output signals. These signals ,in turn control various machine components ,such as turning spindles on and off ,changing tools,moving the work piece or the tools along specific paths,and turning cutting fluits on and off. In order to appreciate the importer of numerical control of machines ,let’s briefly review how a process such as machining has been carried out traditionally .After studying the working drawing of a part, the operator sets up the appropriate process parameters(such as cutting speed ,feed,depth of cut,cutting fluid ,and so on),determines the sequence of operations to be performed,clamps the work piece in a workholding device such as chuck or collet ,and proceeds to make the part .Depending on part shape and the dimensional accuracy specified ,this approach usually requires skilled

机械专业毕业论文外文翻译

附录一英文科技文献翻译 英文原文: Experimental investigation of laser surface textured parallel thrust bearings Performance enhancements by laser surface texturing (LST) of parallel-thrust bearings is experimentally investigated. Test results are compared with a theoretical model and good correlation is found over the relevant operating conditions. A compari- son of the performance of unidirectional and bi-directional partial-LST bearings with that of a baseline, untextured bearing is presented showing the bene?ts of LST in terms of increased clearance and reduced friction. KEY WORDS: ?uid ?lm bearings, slider bearings, surface texturing 1. Introduction The classical theory of hydrodynamic lubrication yields linear (Couette) velocity distribution with zero pressure gradients between smooth parallel surfaces under steady-state sliding. This results in an unstable hydrodynamic ?lm that would collapse under any external force acting normal to the surfaces. However, experience shows that stable lubricating ?lms can develop between parallel sliding surfaces, generally because of some mechanism that relaxes one or more of the assumptions of the classical theory. A stable ?uid ?lm with su?cient load-carrying capacity in parallel sliding surfaces can be obtained, for example, with macro or micro surface structure of di?erent types. These include waviness [1] and protruding microasperities [2–4]. A good literature review on the subject can be found in Ref. [5]. More recently, laser surface texturing (LST) [6–8], as well as inlet roughening by longitudinal or transverse grooves [9] were suggested to provide load capacity in parallel sliding. The inlet roughness concept of Tonder [9] is based on ??e?ective clearance‘‘ reduction in the sliding direction and in this respect it is identical to the par- tial-LST concept described in ref. [10] for generating hydrostatic e?ect in high-pressure mechanical seals. Very recently Wang et al. [11] demonstrated experimentally a doubling of the load-carrying capacity for the surface- texture design by reactive ion etching of SiC

毕业设计外文翻译附原文

外文翻译 专业机械设计制造及其自动化学生姓名刘链柱 班级机制111 学号1110101102 指导教师葛友华

外文资料名称: Design and performance evaluation of vacuum cleaners using cyclone technology 外文资料出处:Korean J. Chem. Eng., 23(6), (用外文写) 925-930 (2006) 附件: 1.外文资料翻译译文 2.外文原文

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软件开发概念和设计方法大学毕业论文外文文献翻译及原文

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