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Design in Context

Design in Context
Design in Context

Design in Context

Product design through local initiatives

Cagla Dogan (Ph.D. Student) and Stuart Walker (Professor of Industrial Design and Associate Dean Academic)

Faculty of Environmental Design, University of Calgary, Canada

Abstract

Current notions of sustainability within the field of product manufacturing largely depend on business strategies that are predominantly 'top-down' approaches. However, it is theoretically and practically naive and also unworkable for conventionally structured large manufacturing businesses to simply put on the vestments of sustainability. Many of the structures, philosophies and raisons d'etre are inherently and systemically in conflict with an holistic understanding of sustainability.

In order to positively and significantly affect and contribute to the three main principles of sustainability (ecology, economy and ethics) a fundamental rethinking and restructuring must be considered. New companies, products and processes born out of a sustainable ethos, such the e.Volution car, can contribute to the three E's of sustainability through a

'distributed' structure that enables and encourages involvement and commitment at the local level. This contrasts starkly with the more traditional globalized manufacturing that is also ‘distributed’ – but not in ways needed for sustainability. Sustainably oriented manufacturing initiatives that embrace the concept of ‘localization’ have great potential to create environmentally, socially and economically sustainable business structures.

This has important implications for product design in terms of: product diversification for local needs; effective design feedback from users; product repair, re-use and recycling; and developing more creative, ethically responsible and locally appropriate ways for end-of-life solutions. Thus, we need to reframe our perspectives to form meaningful links among the various priorities so that solutions are consistent with sustainability principles. This paper offers an approach to design for sustainability that brings together the development of design theory with design exploration. The process of ‘designing’ is seen as a key ingredient of the methodology. Furthermore, the ‘integrated approach’ to design for sustainability is posited as a starting point for design exploration.

Biographical Statements

Stuart Walker

Stuart Walker is Associate Dean Academic and Associate Professor of Industrial Design at the Faculty of Environmental Design, The University of Calgary, Canada. He holds the MDes(RCA), the Diploma of Imperial College and a Ph.D. from the University of Leeds, UK. He has published widely on the subject of sustainable product design. Contact: EVDS, The University of Calgary, 2500 University Drive NW, Calgary, AB T2N 1N4, Canada, Tel: 403-220-7588, Fax: 403-284-4399, e-mail walkers@ucalgary.ca

Cagla Dogan

Cagla Dogan is student in the Environmental Design Ph.D. Program at the Faculty of Environmental Design, The University of Calgary, Canada. She holds the BID and MSc in Industrial Design from the Middle East Technical University, Ankara, Turkey. Her design research is on re-conceptualization of products for sustainability. Contact: EVDS, The University of Calgary, 2500 University Drive NW, Calgary, AB T2N 1N4, Canada, Tel: 403-220-2169, Fax: 403-284-4399, e-mail cdogan@ucalgary.ca

Design in Context

Product design through local initiatives

Cagla Dogan (Ph.D. Student) and Stuart Walker (Professor of Industrial Design and Associate Dean Academic)

Faculty of Environmental Design, University of Calgary, Canada

Introduction

To demonstrate the three main principles of sustainability (ecology, economy and ethics) in product design, a rethinking of the term ‘design’ is necessary. Designers can create alternatives that embody the values of sustainability and demonstrate the new viewpoint by adding examples to the pool of products. These design explorations will enhance our understanding and awareness of material culture, and demonstrate the changes implied by sustainability.

The main question seems to be: How can ‘design’ postulate and demonstrate the ‘re-conceptualization’ of products for sustainability? This question quickly leads us to a consideration of integrated scales of production where local and regional contributions play a far greater role than is currently the case. In order to explore these possibilities, it is necessary to be cognisant of the structural conflicts between large companies and a more sustainable approach. It is also important to give examples of local incentives and their potential contributions to sustainability. Also, the discipline of design can be seen as a focal point for emphasizing the intrinsic values of product and process through an “integrated approach” (Walker, 2001).

Essentially, three paths can be taken in order to address sustainability issues. First, adapt the existing system to integrate sustainability. As the existing system has many conflicts with the core understanding of sustainability, the outcome of this approach will probably be small changes in the system. The notion of eco-design is a good example of this ‘incremental’ type of change.

Today, we do not know exactly how sustainability can be incorporated and expressed through products. Designers are often perplexed as to what to do with new facets of sustainability. Sustainability cannot be limited to quantitative approaches as is often the case in eco-design because its complexity is more difficult to address. For this reason, the attempt to change materials and put environmental tags on the materials and the processes will not lead to significant change in the core issues. Designers have to consider a more profound rethinking of products – their design, their production, their use and post-use processing.

Second, return to a craft. The second path parallels that of many small businesses. The starting point is the small, ethically responsible business that is receptive to local sources, community and environment. In this situation, the contributions of designers will grow out of a sustainability ethos not unlike the craft tradition, valuing the process of creation and engaging with materials; it is a way of fulfilling the act of design and creativity that has social and environmental integrity. However, it is highly unlikely that a ‘craft’ approach would be able to effectively contribute sustainability at the scale needed in contemporary society. It is more likely that it will remain a relatively small and relatively exclusive contribution to product production.

Third, attempt to create sustainability through design. The third path is a design premise that seeks a new direction, a transition to integrate scales (from global to local), that uses design as a focal point. This approach attempts to integrate the most appropriate aspects of various scales of production that lie on a continuum from the local to the global. The core of this intention is to stimulate product diversity, community participation and environmental stewardship. The design premise of an integrated approach could, potentially, integrate the ‘economies of scale’ possible at the global level with the cultural, societal, environmental aspects of production that can often be better addressed at the local or regional levels. Framework of current understanding

Company solutions to environmental problems are often based on a waste reduction approach. However, this often limits the problem to the government regulation of waste disposal. It also creates a false sense of responsibility by giving the impression that environmental issues are being addressed when the company adheres to the regulations. This limited, quantifiable approach is only one aspect of sustainability. As Rees pointed out, sustainability introduces new considerations (e.g. social, ethical concerns) which are invisible to conventional understanding of the existing economic models (Quoted in Roseland, 1992, p.15). The holistic notion of sustainability considers the relationships between the community and resource base in terms of how the community uses, processes, distributes and values resources (e.g. consumption patterns, the act of participation, quality of work, equity in distributing resources, environmental impacts of the processing and use, and so on). Taking into account all these points, the discipline of design can be very effective as a catalyst for change.

For the most part, the notion of sustainability has been limited to the reduction of the environmental effects of products; this is, Eco-Design which is largely based on the quantitative process of Life Cycle Analysis (LCA) (Dogan, 2001). Environmental management procedures for the implementation of these practices have been developed that consider the economic feasibility of eco-products in the market (Clark, Charter, 1999). Most of these procedures focus on environmental and economic issues, and only rarely is any attention paid to the social aspects of sustainability. The main drawback of these approaches is that they incorporate interrelated issues (environment, economy and ethics) in the design process in a very simplistic and general manner. Nevertheless, they are often seen as a route map for sustainability. For this reason, the resulting products bring few fresh insights to product design. Furthermore, product-service solutions generally stay at the level of concepts, separate from the core of design. To make the transition to sustainability effective,

a more complete understanding of the approach is required. Design can be a key aspect of this.

Considering environmental and social issues, a redefinition of design processes is necessary. Some interesting possibilities have already been presented by designers. In this context, McDonough highlights the dimensions of design:

“When designers employ the intelligence of natural systems - the effectiveness of

nutrient cycling, the abundance of the sun's energy - they can create products that

provide nourishment for something new after each useful life. Every element of a

product can be conceived as ‘food’ for either biological cycles (the systems of nature) or technical cycles (the systems of industry). And when these biological nutrients and technical nutrients flow within their respective cycles, they allow both nature and

commerce to thrive and grow” (McDonough, Braungart, 2001).

Rethinking the process through local incentives

Many contemporary practices focus on the global scale, often excluding local and regional needs and community participation. In this regard, Benyus states that:

“The drive is now on for a global, borderless economy where a single product is

assembled in a dozen different countries, and foods, even those that could be grown next door, are trucked, flown, and shipped from foreign soils (the average piece of

food on your table was transported from fourteen hundred miles)” (Benyus, 1997, p.

276).

The main problem of this approach, where production and distribution are inherently energy greedy, is that it relies on our current transportation systems and assumes they will always be available to us. Secondly, this system generates highly urbanised communities that have no degree of self-reliance (e.g. through small-scale food production, animal rearing). Third, the producers are separated from the consumers. Consumers lose the visceral sense of how an object is produced, where the resources come from, what the environmental detriment to feed the system is, and so on. As Benyus concludes, “Deforestation in Third World countries is out of sight and mind, present only in books about the rain forest displayed on teak coffee tables” (Benyus, 1997, p.276).

The drive towards global rather than local incentives results in an impact on design. Dormer appraises the technological viewpoint at a global scale:

“Consistency and predictability of outcome are almost guaranteed, but the price is

uniformity. At this point, taking simplicity, systems and ubiquity as the cue, it would be easy to argue that what gives ‘craft’ its distinctiveness from technology is that

technology has become so predictable that its aesthetic is predictable, even boring”

(Dormer, 2001, p.142).

The links between sustainability and localization have been pointed out by many authors (Suzuki and Dressel, 2002; Hawken, 1999; Sachs, Loske, Linz, 1998; Roseland, 1998). Furthermore, Van der Ryn and Cowan highlight the importance of local knowledge in

creating cultural diversity through products. They criticize how “we have allowed engineering, architecture, and the other design disciplines to be split from the very local knowledge systems that need to inform them” (Van der Ryn, Cowan, 1996, p.61). There are also significant movements such as Collins Pine and White Dog Café that support the idea of sustainability through local enterprises. As Suzuki and Dressel point out, “They are spontaneous, and are coming from the bottom up, not the top down. It is primarily the people who know an ecosystem, a town or an industry who are coming up with the creative ideas to make all of them viable, productive and non-poisonous over the long term” (Suzuki, Dressel, 2002, p.6)

As examples of “creative enterprises,” some companies present a new level of understanding so “that their activities also generate meaning or culture - with material production also entailing the creation of symbols - extends business rationality and opens up entirely new social and ecological aspects, guidelines, and possibilities of action in other spheres of impact” (Sachs, Loske, Linz, 1998, p.113). New companies and products born out of a sustainable ethos are extensions of environmental and ethical concerns. For instance, the production of the e.Volution car (based on environmental technology) is intended for small-scale plants in countries such as Spain, Australia, South Africa and Mexico. These plants serve communities directly and employ people locally. The system reduces transportation costs and energy use, creating product-service efficiency and better user feedback in the process.

In Spain, the principles of the Mondragon enterprises are based on democracy, creation of new jobs, participatory management, payment solidarity, education and commitment to the development of the social environment. The Mondragon initiative has also created a network which allows cooperatives to link with each other through education, research and technology, health, industry, and so on. Such a system enables the employees to design the production plants according to their working patterns (e.g. Mondragon, Copreci Coop: components for electronic appliances). Morrison suggests that our main source of “social and natural ecology” are societies that “choose self-management and democracy, not hierarchy; evolutionary change, not a blind commitment to progress; empathy, not a reflexive reliance upon technique…in the words of Murray Bookchin, ‘ecological wholeness…is a dynamic unity of diversity’ ” (Morrison, 1991, p.28).

Integrated approach - design in context

“The kind of thinking that has gotten us into this situation -

is not the kind of thinking that will get us out of it.”

(Albert Einstein) Design explorations that lead to sustainability can only succeed by using a fresh approach. To do so, it is essential to abandon preconceptions of how products are designed and produced, and allow a new transition in design. A design intervention is required to address the environmental, ethical and economical facets of sustainability.

The creative process and authenticity are the main features of design. Why, then, do products have a sameness, a lack of cultural diversity, a disregard for the environment, a loss

of compassion, and so on? The resulting products are associated with the conventional mores of industrial design: the pre-conceptualization of design and what results from large-scale production without any emphasis on localization. In this context, some thirty years ago Schumacher explained “it is not a question of choosing between ‘modern growth’ and

‘traditional stagnation.’ It is a question of finding the right path of development, the Middle Way between materialist heedlessness and traditional immobility, in short, of finding ‘Right Livelihood’ ” (Schumacher, 1974, p.58).

An integrated approach (see Fig.1) can guide designers to bring together various scales of intervention through design exploration in order to address sustainability issues. The design process, which is inherently nonlinear, and where design decisions are filtered through the inter-subjectivity of the designer, should emphasise a hybrid approach to reveal the ethos of sustainability.

Figure1: Integrated Approach in Product Design

Neither the traditional craft designer nor the contemporary industrial designer can appropriately define design for sustainability. Integrated approaches to production create new opportunities for designers to serve a variety of local enterprises. Designers could use their creative skills to embody short-run products “made from ‘off-the-shelf’ components combined with locally made parts.” The resulting product would reflect the richness of local taste. A new design would be: “adaptable, upgradeable, flexible, fresh, aesthetically innovative [expressive] and relevant to that place” (Walker, 2001).

Papanek (1995) describes the creative use of local materials by the Inuit people and how they have adapted to their environment. Creativity and local materials, combined with globally standardized components can optimize transportation routes, reflect local tastes, support

local enterprises, maintain post-use and regenerate our visceral sense of design. In other words, this might lead to a new understanding of material culture.

There are pros and cons to this approach which should be discussed in depth.

Pros

Product aesthetics and diversity - local design input leads to a fresh approach to

aesthetics;

Environmental and social issues addressed at appropriate scales – sustainability issues are effectively considered with an integrated approach;

Creating job opportunities - local enterprise encourages community development

and participation;

Serving users directly – extended life span of products reduces transportation costs and allows product maintenance, recycling and service.

Cons

Shift in ways of producing products - for the viability of the new system, there has to be an infrastructure and cooperation;

Product Affordability – price better reflects true cost;

Unfamiliar design - consumption patterns and consumers’ perception of product

appearance need to be changed and enriched through design.

Fresh design approaches could alter our perception of products in terms of meaning, aesthetics, materials, functions - interface, production, true costs, lifetime, and obsolescence. Design can redefine products for local and regional conditions. The nature of design could bring a deeper understanding of the creation of our material culture. Exploration through design leads us to think about the environmental and ethical values behind products that are also aesthetically expressive and influential (Walker, 1998).

The authors emphasise design exploration as the main research methodology which will contribute to the knowledge of the design process. Since design is one of the most significant ways to demonstrate alternatives and differences, it will also generate a basis for further discussion. On the other hand, in preparing the background for design exploration, the authors recognize the need to support it with preliminary research, and discussion and development of design theory that is congruent with sustainable principles. It is important to note that each aspect of the methodology is interrelated.

As a first step, the design researcher selects and analyses a product (e.g. bicycle, textile, lighting, ceramic and glass, furniture, and so on) which is currently capable of being manufactured at each of the three principle scales under consideration – local, regional and global. The researcher conducts a literature search, observes methods for design process and holds key informant interviews with design and manufacturing representatives at the companies which operate at various scales from global to local. The objective is:

To understand the design implications for materials, surface finishing,

supply, manufacturing, assembly, distribution, maintenance;

To examine the points in the design processes where the integration of

scales approach may be viable;

To build a background for further design exploration.

As a second step, the design researcher selects and analyses a product (e.g. computer, washing machine, refrigerator, stove, microwave, phone, stereo, and so on) which is

potentially producible at all three scales through an ‘integrated approach’. The researcher presents design explorations at the local scale which do not exist today.

The object is:

To apply conclusions from analysis of local production to a wider range of products;

To demonstrate the integration and potential of the ‘local’ in contemporary product design To address the relationship between an ‘integrated approach’ and

sustainability

For the further steps, comments on the methodology play an important role. Moreover, there seem to be many questions standing in the way of Ph.D. design research. Essentially then, the methodology presented here is:

Development of a theory of ‘design and sustainability’ – the ‘integrated approach’;

Translation into objects through design exploration;

Critique of designs;

Further development of theory;

Further exploration through design;

Eventually ‘design’ and our ideas of ‘products’ will be transformed.

Iterative process for the transformation of material culture will lead to products that are not only environmentally appropriate, ethically responsible and economically viable but also more interesting, more diverse, more meaningful and more desirable.

?

Conclusion

As Suzuki and Dressel emphasize, “In fact, everyone does know what this word means [sustainability]; it’s just that no one knows exactly what it looks like in practice” (Suzuki, Dressel, 2002, p.16). By means of design, we can demonstrate alternatives. We might be able to examine how these design explorations fit the concept of sustainability and how they lead us forward.If the designer can achieve an ‘integrated approach’ and demonstrate the effectiveness of this approach, it will affect our overall approach to design: design in context, and design that demonstrates the inherent value of products. There is an old saying: “If you were a fish, the last thing that you would discover is water” (Quoted in Suzuki and Dressel, p.339). That is true for design explorers too! That is why we should start by discovering design for sustainability.

Reference:

Benyus, J. M. (1997). Biomimicry: innovation inspired by nature. New York: Morrow.

Clark, T., Charter, M. (1999). Eco-Design Checklist, The Centre for Sustainable Design, Surrey Institute of Art

and Design. http://ww.c https://www.wendangku.net/doc/df12330373.html,

Dogan, C. (2001). Integration of Ecological and Sustainable Design Knowledge into Product Design Process, Master’s Degree Thesis, The Middle East Technical University.

Dormer, P. (2001).Craft and the Turing Test for Practical Thinking:The Culture of Craft. Peter Dormer (Ed.). New York: Manchester University Press.

Hawken, P. (1999). Natural Capitalism – Creating the Next Industrial Revolution. Boston: Little, Brown and Company.

McDonough. W., Braungart, M. (2001). The Breakthrough to true Eco-effectiveness. Green@Work Magazine.

https://www.wendangku.net/doc/df12330373.html,/features/feature_nov2001.htm

Morrison, R. (1991). We Build the Way as We Travel. Philadelphia: New Society Publishers.

Papanek, V. (1995). The Green Imperative. New York: Thames and Hudson.

Roseland, M. (1992).Toward Sustainable Communities: a resource book for municipal and local governments. Ottawa, Ont: National Round Table on the Environment and the Economy.

Sachs, W. R., Loske, M., Linz et al. (1998). Greening the North - A Post-Industrial Blueprint for Ecology and Equity. New York: Zed Books.

Schumacher, E. F. (1974). Small is Beautiful. London: Abacus.

Suzuki, D., Dressel, H. (2002). Making Money Like the Bee. Good News for a Change; Hope for a troubled Planet. Toronto : Stoddart.

The e.Volution Car Brochure. http://www.e.volution.co.za

Van Der Ryn, S., Cowan, S. (1996). Solutions Grow from Place.Ecological Design. Washington DC: Island Press. Walker, S. (2001).When Worlds Collide: Craft Design, Mass Production and Sustainability. Consuming Craft. Walker, S. (1998). Experiments in Sustainable Product Design. Journal of Sustainable Product Design, October.

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indesign常用快捷键

49. 直接复制选区 按住选择工具、直接选 择工具或编组选择工具 + Alt 键并进行拖动* 50. 直接复制并偏移选区 Alt + 向左箭头键、向右箭头键、向上箭头键或向下箭头键 51. 直接复制选区并将其偏移 10 倍** Alt + Shift + 向左箭头键、向右箭头键、向上箭头键、向下箭头键 52. 移动选区** 向左箭头键、向右箭头键、向上箭头键、向下箭头键 53. 将选区移动 1/10** Ctrl + Shift + 向左箭头键、向右箭头键、向上箭头键、向下箭头键 54. 将选区移动 10 倍** Shift + 向左箭头键、向右箭头键、向上箭头键、向下箭头键 55. 从文档页面中选择主页项目 按住选择工具或直接选择工具 + Ctrl + Shift 键单击 56. 选择后一个或前一个对象 按住选择工具 + Ctrl 键单击,或者按住选择工具 + Alt + Ctrl 键单击 57. 在文章中选择下一个或上一个框架 Alt + Ctrl + Page Down/Page Up 58. 在文章中选择第一个或最后一个框架 Shift + Alt + Ctrl + Page Down/Page Up 59. *按 Shift 键可以在 45° 角方向上移动。60. ** 调整量在“编辑”>“首选项”>“单位和增量”(Windows) 61. 变换对象的快捷键 62. 直接复制并变换选 区 按住变换工具 + Alt 键并进行拖动* 63. 显示变换工具对话框 选择对象并双击工具箱中的缩放工具、旋转工具或切变工具 64. 将比例减少 1% Ctrl + , 65. 将比例减少 5% Ctrl + Alt + , 66. 将比例增加 1% Ctrl + . 67. 将比例增加 5% Ctrl + Alt + . 68. 调整框架和内容的大 小 按住选择工具 + Ctrl 键并进行拖动 69. 按比例调整框架和内容的大小 按住选择工具+Shift+Ctrl 键并进行拖动 70. 约束比例 按住椭圆工具、多边形工具或矩形工具 + Shift 键并进行拖动 71. 将图像从“高品质显示”切换为“快速显示” Ctrl+Alt+Shift+Z 72. *选择变换工具以后,按住鼠标按钮,然后按住 Alt 键 (Windows) 73. 用于编辑路径和框架的快捷键 74. 临时选择转换方向点工具 直接选择工具 + Alt + Ctrl,或钢笔工具 + Alt 75. 在“添加锚点工具”和“删除锚点工具”之间临时切换 Alt 76. 临时选择添加锚点工具 剪刀工具 + Alt 77. 当指针停留在路径或锚点上时,使钢笔工具保持选中状态 钢笔工具 + Shift 78. 绘制过程中移动锚点和手柄 钢笔工具 + 空格键 79. 显示描边面板 F10 80. 用于表的快捷键 81. 拖动时插入或删除行或列 首先拖动行或列的边框,然后在拖动时按住 Alt 键 82. 在不更改表大小的情况下调整行或列的 1. 首页 / 使用 InDesign CS5 / 键盘快捷键 2. 选择“窗口”>“实用程序”>“工具提示”,然后选择一个工具来查看该工具的快捷键和修改键。 3. 工具 Windows 4. 选择工具 V, Esc 5. 直接选择工具 A 6. 切换选择工具和直接选择工具 Ctrl + Tab 7. 页面工具 Shift+P 8. 间隙工具 U 9. 钢笔工具 P 10. 添加锚点工具 = 11. 删除锚点工具 - 12. 转换方向点工具 Shift + C 13. 文字工具 T 14. 路径文字工具 Shift + T 15. 钢笔工具(附注工具) N 16. 直线工具 \ 17. 矩形框架工具 F 18. 矩形工具 M 19. 椭圆工具 L 20. 旋转工具 R 21. 缩放工具 S 22. 切变工具 O 23. 自由变换工具 E 24. 吸管工具 I 25. 度量工具 K 26. 渐变工具 G 27. 剪刀工具 C 28. “抓手”工具 H 29. 临时选择“抓手”工具 空格键(“版面”模式)、Alt 键(“文本”模式)或 Alt + 空格键(两种模式) 30. 缩 31. 工具 Z 32. 临时选择放大工具 C trl + 空格键 33. 切换填色和描边 X 34. 互换填色和描边 Shift + X 35. 在“格式针对容器”和“格式针对文本”之间切换 J 36. 应用颜色 , [逗号] 37. 应用渐变 . [句点] 38. 不应用任何颜色 / 39. 在“正常视图”和“预览模式”之间切换 W 40. 框架网格工具(水平) Y 41. 框架网格工具(垂直) Q 42. 渐变羽化工具 Shift + G 43. 用于选择和移动对象的快捷键 44. 临时选择“选择工具”或“直接选择工具”(上次 所用工具) 任何工具(选择工具除外)+ Ctrl 45. 临时选择编组选择工具 直接选择工具 + Alt;或者钢笔工具、添加锚点工具或删除锚点工具 + Alt + Ctrl 46. 选择所选内容的容器 Esc 或双击 47. 选择所选容器的内容 Shift+Esc 或双击 48. 向多对象选区中添加对象或从中删除对象 按住选择工具、直接选择工具或编组选择工具 + Shift 键单击(要取消选择,请单击中心点)

Indesign 排版技巧及插件汇总

[分享]Indesign 排版技巧及插件汇总 Indesign 复合字体中的比例设定 客户要求在排版时正文用复合字体,但是中文要水平缩放到原来的80%,英文要水平所放到原来的110%。 复合字体做为一种用户自己创造的特殊的字体,在创立后,它也是一款字体。而在文字控制板中只能对某一款字的全部进行缩放,只对一款字体的某些字符进行自动缩放是做不到的。用手工一个个进行缩放,是非常麻烦的事情。 这时,我们想到了复合字体设定中的一些功能。 在苹果电脑的InDesign的复合字体中,作为字体主体的中文,定位在所有字体项目的第一项,是不能被调整的。乍一看,这样做似乎不是很灵活,但是仔细分析起来,这样的方式是很有道理的。一种字体在创立的时候,字体开发者就已经仔细的考虑到它的形状了。即使我们在某些场合需要改变它的胖瘦高矮,那也是“字符样式”和“段落样式”的事情,而不应该是“复合字体”应具备的功能。 但是考虑到复合字体的特殊性,即它是由多个字体复合而成的一种特殊字体,所以,软件开发者也允许在其它的字体项目中,如日文,英文,数字,符号等的设定时,可以改变相关的长宽比例。而这种改变,不是改变它们的绝对数值,而是相对于字体主体即中文字体的相对数值。以此来满足使用者的需要,同时也避免了各种功能交叉带来的混乱。 下面接着务实。 虽然在此例中,设定复合字体时不能改变中文字体的长宽比例,但其它复合字体项目相对于中文字体的比例是可以调整的。所以我们可以调整其他的字体项目来达到目的。 如上例,可以把英文的水平缩放调整到130%。(此时,中文字体未进行水平缩放,那么它的初始值为100%。)

然后在段落设定中对这款复合字体进行水平缩放设定为80%。由于我们在设定复合字体的英文字符时,将它设定为130%,那么,现在中文字体改为80%后,英文的水平缩放的比例自然即是110%了。用这种方法就可以达到客户的要求了。 [本帖最后由鸿羽于2006-12-12 13:09 编辑] 如何尽快掌握InDesign 如何尽快掌握InDesign? 为了使朋友们尽快掌握InDesign的使用方法,下面,我们通过一个例子来说明它的操作过程。做之前,先要说两句。乍一接触Indesign,许多朋友会觉得很不熟悉,很不适应。尤其是它的操作理念与PageMaker有很大的不同。大家总是要下意识地把Indesign和后者比较,当你对于Indesign还不能熟练掌握的时候,对于Indesign的优势和强大功能也许并没有很深的体会,进而就会认为Indesign还不如以前的PageMaker,笔者在开始使用Indesign的时候同样有这种错觉。 不过,当你踏踏实实的坐在电脑前,右边点一支烟,左边泡一杯茶,面前翻开说明书,用上一两天的时间,忘掉你曾经熟悉的PageMaker,专心致志地研究Indesign的每一项功能,并且仔细想想这些功能会给我的排版工作带来多大的方便,在电脑上反复试试。这样,你就会逐步地熟悉它喜欢它,就会在Indesign的自由王国中遨游。最终,Indesign必将会成为你须臾不可离开的工具。必将会伴随你制作出精美、出众、令旁人赞不绝口的好作品! 好了,废话少说。我们现在先做一个小册子。 通常分为四个步骤:建立版面;排版;调整和修改;输出。 一、建立版面: 1)选文件菜单—新建—文档。 2)在出现的对话框中进行设定:先决定基本页数。选中“主版文本框”以便于以后的

(完整版)Indesign基础教程

Indesign基础授课人:张磊 首先,在开始学习前需要知道的: 1、indesign主要是用来为图文类的书、杂志等成册的印刷品排版的软件 2、我们一般用indesign来排书的内文而不做封面(封面文件用illustrator做),indesign相当于一本书,里面会显示所有的页面,一般来说,第一页是书正文右边的页面,从第二页开始,就是对页显示) 3、我们在排版过程中,一般来说,做的最多的就是置入图片、置入文字内容、做一定的装饰性的图形或字符、制作页码、页眉。通过你自己的设计、编排来实现协调、有秩序、有美感的版面。(这其中核心的内容就是对图片的大小、位置进行编辑,有时还需要对图片进行裁切或者效果的编辑;对文字的字体、大小、字的间距、行间距等进行设计和编辑;做一些创意性的装饰图纹等) 一、【新建文档】 这里可以设置页面的大小、页数 如果初次设置的页数不够的话,也没关系,在窗口中的“页面”中可以右键“插入页面”or“删除跨页“来修改。 新建文档

二、【设置边距和分栏】 设置边距主要就是要设置好‘版心’(即版面内文主体)所占的面积边距就是版心距离裁切边上、下、左、右的距离 这里可以设置栏数和栏间距,这个不用讲,你设置一下就明白了 设置边距分栏

对页 图中所表示的就是一个对页的样子 最外边的红色线是出血线,我们所有的出血的图都要做到这个边线才可以, 目前我们看到的这个页面是分2栏的栏间距是5毫米。 这些线条都是辅助我们排版对齐用的,如果你想看排好后的效果,可以用control+: 来看到没有辅助线的版面~ 合适的版心是需要耐心去调整的,有时候只是1、2毫米的差别整体的效果就会很不一样。设计版心的时候一要考虑文字量的大小,二要考虑整本书的图片量,在最初就对正本书图文关系有一个统一的规划。 有些书为了版式的新颖和体现书的独特风格于气质,运用比较特殊的版心,例如天(上边距大)特别开的占到1/3页面的,或者版心在一个页面的左侧或右侧,留下一部分空白等等,这些都需要你去设计和不断的尝试,所有的设计都没有完全固定的标准,力求做到方便阅读、适合、美观。

简易indesign教程

简易indesign教程(1)-认识indesign 1、indesign主要是用来为图文类的书、杂志等成册的印刷品排版的软件 2、我们一般用indesign来排书的内文而不做封面(封面文件用illustrator做),indesign 相当于一本书,里面会显示所有的页面,一般来说,第一页是书正文右边的页面,从第二页开始,就是对页显示) 3、我们在排版过程中,一般来说,做的最多的就是置入图片、置入文字内容、做一定的装饰性的图形或字符、制作页码、页眉。通过你自己的设计、编排来实现协调、有秩序、有美感的版面。(这其中核心的内容就是对图片的大小、位置进行编辑,有时还需要对图片进行裁切或者效果的编辑;对文字的字体、大小、字的间距、行间距等进行设计和编辑;做一些创意性的装饰图纹等) 下面我们开始 【第一步,我们要新建一个文档】 这里可以设置页面的大小、页数 如果初次设置的页数不够的话,也没关系,在窗口中的“页面”中可以右键“插入页 面”or“删除跨页“来修改。 新建文档 【第二步,设置边距和分栏】 设置边距主要就是要设置好…版心?(即版面内文主体)所占的面积 边距就是版心距离裁切边上、下、左、右的距离

这里可以设置栏数和栏间距,这个不用讲,你设置一下就明白了 设置边距分栏 对页 图中所表示的就是一个对页的样子

最外边的红色线是出血线,我们所有的出血的图都要做到这个边线才可以 目前我们看到的这个页面是分2栏的栏间距是5毫米 这些线条都是辅助我们排版对齐用的,如果你想看排好后的效果,可以用control+: 来看到没有辅助线的版面~ 个人的习惯内边距比外边距稍大2-3毫米左右,因为内边是要装订的,这样看起来更方便一些。 合适的版心是需要耐心去调整的,有时候只是1、2毫米的差别整体的效果就会很不一样。设计版心的时候一要考虑文字量的大小,二要考虑整本书的图片量,在最初就对正本书图文关系有一个统一的规划。 有些书为了版式的新颖和体现书的独特风格于气质,运用比较特殊的版心,例如天(上边距大)特别开的占到1/3页面的,或者版心在一个页面的左侧或右侧,留下一部分空白等等,这些都需要你去设计和不断的尝试,所有的设计都没有完全固定的标准,力求做到方便阅读、适合、美观。 【知识点1:页面】 页面窗口是很重要的一个项,我们的鼠标会经常停留在这里

Indesign排版软件使用技巧

应用技巧类(D) Q: (D001) 使用InDesign 过程中修改了一些偏好设定,如果要回复到安装InDesign 时的原预设设定,该如何操作? A: 退出InDesign ,重新启动InDesign ,同时按下[Ctrl/Commnad] + [Shift] + [Alt]键,会弹出提问窗口:是否要删除InDesign 偏好设定档案?按下“是”则可删除使用过程中储存的偏好设定档案,回复到安装InDesign 时的原预设设定状态。 Q: (D002) 我在排版过程中,经常要用到一些相同的字体、字号、度量单位、笔画粗细等。每次都要做一些重复的操作,非常麻烦。如何预先设定并储存这些共享的设定,提高排版效率? A: 开启InDesign ,在未开启任何文檔(包括新建)之前,在字符面板字体列表中选取相应的字体及其大小,在“偏好设定”中选取相应的度量单位……完成上述操作后,这些设定就可预先储存下来,直至下次修改。(注:如果做上述设定时开启了某个文檔,则这些预设定就只能随该文檔储存,对其他或新建的文檔没有作用。) Q: (D003) 在排版中常用的工具箱、面板等占去了不少屏幕位置,给预视版面效果造成不便,有没有办法隐藏它们,需要时又可以快速地显示出来呢? A: 有,按下[ Tab ] 键即可将屏幕上已开启的面板及工具箱隐藏起来,只显示主要的菜单和已开启的文檔;再次按下[ Tab ] 键则又会重新显示(注意:按下[ Tab ] 键之前确保当前所选工具不是文字工具)。 Q: (D004) 在排版时经常要选用手形工具滚动版面查看或编辑文檔,如何快速将当前所选工具切换成手形工具呢? A: 按下[ 空格键] 当前所选工具图标(文字工具例外)即变为手形工具图标,用户即可用之滚动版面,松开[ 空格键]又回复成原工具图标。(注意:按下空格键之前确保当前所选工具不是文字工具。处于文字工具状态时必须按下Alt键才会切换成手形工具,否则将在文稿框中插入空格。) Q: (D005) 如何利用鼠标中间的滚轮翻阅版面? A: 在翻阅较大的版面时,通常可以利用鼠标中间的滚轮上下滚动屏幕。如果在滚动时按下[ Alt ]键,则可以水平方向滚动屏幕;按下[ Ctrl ]键则可以将整个版面以中心点为原点进行放大或缩小。 Q: (D006) 利用字符、段落样式面板窗口下端的“创建新样式”按钮新增样式时,可以自动调出样式选项窗口吗?

排版天才InDesign

Adobe的In Design是一个定位于专业排版领域的全新软件,虽然出道较晚,但在功能上反而更加完美与成熟。In Desig n博众家之长,从多种桌面排版技术汲取精华,如将QuarkXPress和Corel — Ventura (著名的Corel公司的一款排版软件)等高度结构化程序方式与较自然化的PageMaker方式相结合,为杂志、书籍、广告等灵活多 变、复杂的设计工作提供了一系列更完善的排版功能,尤其该软件是基于一个创新的、 面向对象的开放体系(允许第三方进行二次开发扩充加入功能),大大增加了专业设计人员用排版工具软件表达创意和观点的能力,功能强劲不逊于QuarkXPress,比之PageMaker则更是性能卓越;此外 Adobe与高术集团、启旋科技合作共同开发了中文 In Design,全面扩展了 In Desig n适应中文排版习惯的要求,功能直逼北大方正集团(FOUNDER的集成排版软件飞腾(FIT),可见,In Desig n的确非同一般。 所谓版面编排设计就是把已处理好的文字、图像图形通过赏心悦目的安排,以达到突出主题为目的。因此在编排期间,文字处理是影响创作发挥和工作效率的重要环节,是否能够灵活处理文字显得非常关键,In Desig n在这方面的优越性则表现得淋漓尽致,主要体现在以下几点: 1.文字块具有灵活的分栏功能,一般在报纸、杂志等编排时,文字块的放置非常灵 活,经常要破栏(即不一定非要按版面栏辅助线排文),这时如果此独立文字块不能分栏,就会影响编排思路和效率。而PageMaker却偏偏不具有这一简单实用的功能, 而是要靠一系列非常烦琐步骤去实现:文字块先依据版面栏辅助线分栏,然后再用增效工具中的“均衡栏位”齐平,最后再成组以便更改文字块的大小时不影响等同的各 栏宽等等。而In Design就具有灵活的分栏功能,单这点上就与一直强于PageMaker 的QuarkXPress和FIT站在了同一水平线上。 2.文字块和文字块中的文字具有神奇的填色和勾边功能,In Desig n可给文字块中的文字填充实地色或渐变色,而且可给此文字勾任意粗的实地色或渐变色的边。同时,对此文字块也可给予实地色或渐变色的背景,文字块边框可勾任意粗的实地色或渐变 色的边框,这样烦琐的步骤,In Desig n用其快捷的功能可一气呵成,而 PageMaker 单靠其“文字背景”功能是完不成的,甚至得借助其它软件来实现,就连QuarkX—Press也只能望其项背。特别是文字块和文字块中的文字的渐变色勾边这一功能,也只有FIT可与其抗衡。 3.文字块内的文字大小变化灵活,当我们进行编排时,往往会遇到想对某段文字块 中的某些文字作一些特别强调,如大小、长短变化等等,In Desig n就为您提供了这一方便功能。InDe — sign可让文字块内的文字在 XY轴方向改变大小且可任意倾斜,而PageMaker文字块中的文字却只能在 X轴方向改变,更不能倾斜。更神奇的是 In Desig n中整个文字块可用“缩放键”放大和缩小(其中文字也相应放大和缩小),这项绘图软件特有优秀的功能被In Desig n引进,从而大大减少了由于版面变化而改 变版式的工作量,提高了工作效率。而PageMaker却只能望尘莫及,老老实实的从改变字号大小开始重新安排版面,费时费力。 4.文字块的文字在间距控制上更自由,一般在排文时常常会遇到文字块最后一栏的最后一行不能与前面栏的最后一行平齐等等问题,这时可能就需要调整字距 (Tracki ng )来实现了。In Design的文字字距可简单的通过设定任意的数值来调整,

Indesign

Indesign教案 第一讲Indesign的概述 一.简介 1.由美国的adobe公司与1999年9月1日推出一个创新的排版设计软件Indesign。 2.Adobe InDesign是一个全新的,宣告针对艺术排版的程序,提供给图像设计师、产品包 装师和印前专家。 3.它能够制作几乎所有出版物,从书籍、手册到传单、广告、书信、外包装以至PDF电子 出版物和HTML网页,几乎无所不能。 4.与其它软件的区别:1)QuarkXPress曾经是全球范围内公认的优秀排版软件。但对于中文 用户来,昂贵的价格、缓慢的版本升级速度、缺少学习途径和参考资料、缺乏技术支持和后期服务(如输出)等因素,限制了Quark的普及,使得Quark的应用基本局限在一些不得不使用Quark的用户中间(如一些跨国企业或需要处理来自国外的Quark文件的用户)。 2)虽然Freehand支持多页面排版,但它甚至没有在排版中最为基本的自动页码;同样,Freehand也只有段落样式,而没有字符样式。因此,在排多页面的文档(如杂志、书籍)时,Freehand并不是一个高效率的工具。 3)PageMaker在相当长一段时间内都是杂志排版最主要的应用软件。不过,它在各方面的缺陷几乎每个人都了如指掌。 二.启动与界面布局: 1.启动:开始—程序—Adobe InDesign 2.界面布局:标题栏、菜单栏、属性栏、工具箱、浮动调板、泊槽(窗口)、绘图区 3.注意: . 按tab键可以隐藏或显示工具箱、属性栏、浮动调板、泊槽;按shift+tab可以隐藏或显示除工具箱和属性栏外的其他浮动调板。 . 按alt键并单击工具,可以在隐藏工具和非隐藏工具间切换。 ●. 常规模式和预览模式可以通过w在他们之间切换。 三.基本操作 1.新建:ctrl+n . 页数:最多为9999页。 . 对页: 选择此选项可以使双页面跨页中的左右页面彼此相对。 ● . 主页文本框架: 选择此选项,将创建一个与边距参考线内的区域大小相同的文本框架,并与所指定的栏设置相匹配。此主页文本框架将被添加到主页A 中。 ? .页面大小:共有23种纸张类型。可以编辑宽度与高度。页面方向与装订方式。 页面最小为4.233毫米*4.233毫米。最大为5486.4毫米*5486.4毫米。 ? .出血:出血区域用于对齐对象扩展到文档裁切线外的部分。出血区域使您可以打印排列在已定义页面大小边缘外部的对象。 ? .辅助信息区:辅助信息区域用于显示打印机说明、签字区域文档的其他相关信息。将文档裁切为最终页面大小时,辅助信息区将被裁掉。 ? .边距与分栏 ? .版面网格:InDesign 的版面网格与传统版式纸页面设计的区别在于,可以根据需要修改基准字体大小、描边宽度、页面数和其他元素,以创建自定版面。 页面设置:文件—页面设置(ctrl+alt+p) 2.打开:ctrl+o 3.置入:ctrl+d (置入图片的格式:AI.PSD.TIFF.JPEG.BMP.PDF.DCS.EPS.PICT.WMF.EMF.PCX.PNG.SCT)

InDesign简介adobe indesign软件的优点和其他软件的对比

一、InDesign简介 对于国内的MAC和PC普通用户来说,在印前设计专业领域中使用最广泛的排版软件是Adobe公司的PageMaker,但这并非说明PageMaker是最优秀的。Quark公司的QuarkXPress(欧美大部分国家地区使用其)和北大方正集团(FOUNDER)的飞腾(FIT)在专业性能上比PageMaker更胜一筹,只是由于种种因素而使得这两种软件得不到广泛应用。例如,Quark公司一直以来投放的重点不是中国国内,因此简体中文MAC版升级慢,PC版本更是少见;而方正飞腾(FIT)主要是配合北大方正集团开发的另外一些软件专攻报社、出版社等具有连贯性、系统性的大型对象,另外FIT的后端照排输出也有局限性,即FIT的PS文件只能在昂贵的方正RIP上输出等等,所以普通用户才不得不使用升级快、输出方便但功能不能让专业人士满意的PageMaker。 由于PageMaker是Adobe公司原先从Aldus公司继承过来的,其核心技术相对陈旧,存在许多缺点,单凭PageMaker击败QuarkXPress 在印前设计专业领域长期占一席之地,显然是不可能的,于是Adobe 公司另辟蹊径在1999年9月1日发布了一个功能更强大的排版软件,作为其10年来在排版领域受Quark公司压制的反击和完全实现其桌面出版系统龙头老大的位置,这个创新的排版软件就是InDesign。 InDesign博众家之长,从多种桌面排版技术汲取精华,如将

QuarkXPress和Corel-Ventura(著名的Corel 公司的一款排版软件)等高度结构化程序方式与较自然化的PageMaker方式相结合,为杂志、书籍、广告等灵活多变、复杂的设计工作提供了一系列更完善的排版功能,尤其该软件是基于一个创新的、面向对象的开放体系(允许第三方进行二次开发扩充加入功能),大大增加了专业设计人员用排版工具软件表达创意和观点的能力,功能强劲不逊于QuarkXPress,比之PageMaker则更是性能卓越;此外Adobe与高术集团、启旋科技合作共同开发了中文InDesign,全面扩展了InDesign适应中文排版习惯的要求,功能直逼北大方正集团(FOUNDER)的集成排版软件飞腾(FIT),可见,InDesign的确非同一般。 二、InDesign的优点 所谓版面编排设计就是把已处理好的文字、图像图形通过赏心悦目的安排,以达到突出主题为目的。因此在编排期间,文字处理是影响创作发挥和工作效率的重要环节,是否能够灵活处理文字显得非常关键,InDesign在这方面的优越性则表现得淋漓尽致,下面通过在版面编排设计时的一些典型的例子加以说明。 1.文字块具有灵活的分栏功能,一般在报纸、杂志等编排时,文字块的放置非常灵活,经常要破栏(即不一定非要按版面栏辅助线排文),这时如果此独立文字块不能分栏,就会影响编排思路和效率。

《Indesign排版设计》课程教学大纲

《Indesign排版设计》课程教学大纲 总学时:64(理论:32 实验:32) 学分:4.0(理论:2 实验:2) 开课单位:信息与电子工程学院 适用专业:信息管理与信息系统 一、课程的性质和目的 (一)本课程是信息管理与信息系统专业的一门专业选修课程。 (二)课程的教学目的 通过本门课程的学习,使学生掌握InDesign软件的基本操作、出版物设计在印刷过程中的输出环节、名片设计、报纸版面设计、宣传单页设计、画册设计、期刊杂志设计及书籍设计与制作等知识点,能够对排版设计工作有比较全面的了解,具备排版设计能力,为学生今后从事平面设计行业打下良好基础。 二、课程内容和要求 (一)InDesign的基本操作 1.软件基础知识:了解并熟悉InDesign的软件界面,掌握菜单、工具箱和面板的使用。 2.设计基础知识:了解版面结构设计的相关知识,掌握色彩基础知识及配色原则。(重点/难点) (二)文字的基本操作 1.名片设计:掌握名片制作过程,掌握文字在名片设计中的应用,掌握名片设计相关知识。(重点) 2.会员卡设计:掌握会员卡制作方法,掌握文字在会员卡设计中的应用,掌握会员卡设计相关知识。 3.宣传单页设计:掌握置入文字的方法,掌握文本框架的使用,掌握字体面板的使用。(重点) 4.报纸广告设计:了解图片效果的简单设计,掌握文字效果的设置。 (三)文字的进阶操作 1.宣传册设计:掌握字体样式的设置,掌握复合字体的设置。(重点/难点)

2.宣传折页设计:掌握串接以及断开文本的方法,段落样式的设置和应用,了解载入样式,掌握样式的应用。(重点) 3.超市DM设计:掌握段落样式的使用,掌握嵌套样式的使用。(重点/难点) (四)图形的绘制及颜色填充 1.宣传页中线路图的制作:掌握路径的绘制,掌握路径中点的操作,掌握直接选择工具的使用,掌握描边样式的设置。(重点) 2.舞台布景设计:掌握图形的绘制,掌握路径查找器的使用,掌握颜色的设置。(重点) 3.灯箱广告设计:掌握路径的操作,掌握角选项的设置。 (五)艺术文字的效果 1.书籍名称的文字设计:掌握文字转曲的方法,掌握文字变形。(重点) 2.广告口号的文字设计:掌握装饰文字的设置,掌握透明度效果的设置。 (六)图片的编辑与管理 1.室内表现公司的画册设计:掌握图片的置入方法,掌握图片的大小设置。(重点) 2.风景画册设计:掌握如何修复图片缺失链接,掌握检查图片分辨率和色彩空间。(重点) 3.菜谱设计:掌握图片的编辑,掌握对齐面板的使用,掌握图像效果的设置。 (七)编辑处理表格 1.销售单的制作:掌握单元格的设置,掌握设置文字内容属性。 2.特殊形状表格的制作:掌握置入表格的方法,掌握续表的制作,掌握表头及表线设置。(重点) 3.其他软件表格的编辑处理:了解如何在InDesign操作环境下编辑Word表格和Excel 表格。 (八)图书版面、内文版式设计 1.人文类图书设计:掌握如何新建页面,掌握主页的设置。(重点) 2.计算机类图书设计:掌握库的使用,掌握排版设计图文。 3.杂志内文版式设计——版面融合:掌握图层分类管理页面元素,掌握查找/替换操作,掌握链接面板的使用,了解书籍的使用。(重点) (九)目录的生成 1.期刊目录的设计:掌握目录样式的设置,掌握前导符的样式设置。(重点/难点) 2.杂志目录的设计:掌握书籍目录的生成方法。

InDesign常用快捷键

InDesign常用快捷键 F1 显示当前程序或者windows的帮助内容。 F2 当你选中一个文件的话,这意味着“重命名” F3 当你在桌面上的时候是打开“查找:所有文件” 对话框 F10或ALT 激活当前程序的菜单栏 windows键或CTRL+ESC 打开开始菜单 CTRL+ALT+DELETE 在win9x中打开关闭程序对话框 DELETE 删除被选择的选择项目,如果是文件,将被放入回收站SHIFT+DELETE 删除被选择的选择项目,如果是文件,将被直接删除而不是放入回收站

CTRL+N 新建一个新的文件 CTRL+O 打开“打开文件”对话框 CTRL+P 打开“打印”对话框 CTRL+S 保存当前操作的文件 CTRL+X 剪切被选择的项目到剪贴板 CTRL+INSERT 或CTRL+C 复制被选择的项目到剪贴板 HIFT+INSERT 或CTRL+V 粘贴剪贴板中的内容到当前位置 ALT+BACKSPACE 或CTRL+Z 撤销上一步的操作 ALT+SHIFT+BACKSPACE 重做上一步被撤销的操作 Winndows键+M 最小化所有被打开的窗口 Windows键+CTRL+M 重新将恢复上一项操作前窗口的大小和位置Windows键+E 打开资源管理器 Windows键+F 打开“查找:所有文件”对话框 Windows键+R 打开“运行”对话框 Windows键+BREAK 打开“系统属性”对话框 Windows键+CTRL+F 打开“查找:计算机”对话框 SHIFT+F10或鼠标右击打开当前活动项目的快捷菜单 SHIFT 在放入CD的时候按下不放,可以跳过自动播放CD。在打开word的时候按下不放,可以跳过自启动的宏 ALT+F4 关闭当前应用程序 ALT+SPACEBAR 打开程序最左上角的菜单 ALT+TAB 切换当前程序

InDesign排版技巧

InDesign排版技巧 1.自动排文 InDesign的自动排文很方便,只要在置入对话框中单击“打开”的同时按住“shift”键即可,这样无论多长的文章,都可以一次性置入。如果开始设置的页面不够,InDesign还会自动添加新的页面分色,而且置入之后各页面上的文本框之间会自动链接在一起。 2.制作异形文本框 在实际工作中,经常会碰到不规则的文本框,这在InDesign里制作是很方便的,有多种方法,本文仅介绍3种。 (1)使用添加节点工具在要改变形状部分添加相应节点数字印刷机,然后用直接选择工具拖动节点来修改形状。此法须借助参考线来定位。 (2)对两个或多个文本框进行路径查找操作,与图形的路径查找操作一样(InDesign 中很多针对图形的操作都可以应用于文本框)。 (3)先用图形工具创建好图形,再将文本工具置于图形之内,此时的图形将自动变为文本框。 方法(3)可以说是最方便的,而且图形的形状可以任意编辑。 3.多主页处理 处理多主页是InDesign的一个强大功能人物,极大地方便了同一本书内多个页眉的排版工作。主页设置好之后,只要选择将主页应用于第几页到第几页(右击主页名称,选择“将主页应用于页面”,设置相应页面)即可。但页码的处理需要注意,因为页码要求是连续的Adobe,所以在每个主页上都应该设置自动页码。 4.暗码和无码的处理 在对杂志或图书进行排版时,经常会碰到暗码和无码的情况。所谓暗码,是指某一页占页数但不显示页码,如某一章的起始页经常要采用暗码。无码是指某一页既不占页数,也不显示页码的情况色彩,如插页。在InDesign中处理暗码的方法如下:选中要设置暗码的页面,执行覆盖主页项目(右击或按快捷键“Alt+Shift+Ctrl+L”),然后选中页码部分“删除”即可。 无码的处理则相对麻烦。要用到页面浮动面板当中的“页码和章节选项”。需先把要设置为无码的页面用前面处理暗码的方法删除页码,然后选择紧接着的页面,在右键菜单中或页面浮动面板的展开菜单中选择“页码和章节选项”秋山国际,在对话框中选择“开始新章节”,选中“起始页码”选项,在后面的输入框中输入要接排的页码即可。 5.不规则图像的文本绕图 数码相机或其他图像输入设备生成的图像大都是矩形的,而实际应用当中有时会遇到非矩形的情况,我们可以把这一类型的图像归为不规则图像。这类图像在InDesign里的文本绕图处理可分2种情况来讨论:若目标图像(即需要保留的图像部分)周围的底色(即需要去除的图像部分)比较单一(如白底)覆膜,这时只须选中图像,执行“对象/剪贴路径/检测边缘”,修改相应参数即可;如果目标图像和周围底色没有清晰分界,即底色本身就是非纯色,或者说灰度值不统一平版印刷,那么就必须进行去底处理。去底的方法有很多,下面主要介绍3种方法以供参考。 (1)如果图像已置入InDesign页面中,可以通过修改容器的形状从而约束图像的形状,此时图像实质上并没有变,变的只是容器的形状。 (2)如果图像暂未置入InDesign中区域报道,可以先在Photoshop去底(具体方法是在Photoshop用钢笔工具勾出目标图像的路径,然后在路径面板中保存路径,再执行剪贴路

indesign常用快捷键整理

比较常用的INDESIGN快捷键 功能栏:工具 按钮工具 --- 默认-b 笔型工具 --- 默认-p 测量工具 --- 默认-k 放大镜工具 --- 默认-z 剪刀工具 --- 默认-c 渐变工具 --- 默认-g 交换填充和笔画的激活状态 --- 默认-x 交换填充和笔画颜色 --- 默认-shift+x 矩形工具 --- 默认-m 矩形框架工具 --- 默认-f 开关文本和对象控制 --- 默认-j 路径文字工具 --- 默认-shift+t 铅笔工具 --- 默认-n 倾斜工具 --- 默认-o 删除锚点工具 --- 默认-- 手形工具 --- 默认-h 缩放工具 --- 默认-s 添加锚点工具 --- 默认-= 椭圆形工具 --- 默认-l 文字工具 --- 默认-t 吸管工具 --- 默认-i 旋转工具 --- 默认-r 选取工具 --- 默认-v 应用渐变 --- 默认-. 应用默认填充和笔画颜色 --- 默认-d 应用无色 --- 默认-num /, 默认-/ 应用颜色 --- 默认-, 在默认和预览之间切换查看设置 --- 默认-w 直接选取工具 --- 默认-a 直线工具 --- 默认-\ 转换锚点工具 --- 默认-shift+c 自由变换工具 --- 默认-e

功能栏:版面菜单 末页 --- 默认-shift+ctrl+page down 上一跨页 --- 默认-alt+page up 上一页 ---默认-shift+page up, 文本-shift+page up 首页 --- 默认-shift+ctrl+page up 下一跨页 --- 默认-alt+page down 下一页---默认-shift+page down, 文本-shift+page down 向后 --- 默认-ctrl+page up 向前 --- 默认-ctrl+page down 功能栏:帮助菜单 indesign帮助... --- 默认-f1 功能栏:编辑菜单 查找/替代... --- 默认-ctrl+f 查找下一个 --- 默认-ctrl+alt+f 撤消 --- 默认-ctrl+z 复制 --- 默认-shift+ctrl+alt+d 剪切 --- 默认-ctrl+x 拷贝 --- 默认-ctrl+c 连晒... --- 默认-shift+ctrl+v 偏好设定: 一般... --- 默认-ctrl+k 拼写检查... --- 默认-ctrl+i 清除---默认-backspace, 默认-ctrl+backspace, 默认-删除, 默认-ctrl+删除取消选取 --- 默认-shift+ctrl+a 全选 --- 默认-ctrl+a 原地粘贴 --- 默认-shift+ctrl+alt+v 在文章编辑器中编辑 --- 默认-ctrl+y 粘贴 --- 默认-ctrl+v 粘贴入 --- 默认-ctrl+alt+v 重做 --- 默认-shift+ctrl+z 功能栏:表格菜单 表格选项: 表格设置... --- 默认-shift+ctrl+alt+b 插入: 列... --- 表格-ctrl+alt+9 插入: 行... --- 表格-ctrl+9 插入表格... --- 文本-shift+ctrl+alt+t

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InDesign教程 下面我就给大家找找IndesignCS2中的一些小细节。 (一) 工具板的细节 1. 常用的“上标”和“下标” 在IndesignCS2中,根据不同的工具选择,“工具板”中的内容也会相应的做出调整,所以在使用中请多多注意细节的变化,会节省很多寻找的时间。 在“选择工具”状态时“工具板”的很多细节还没有出现在“文字工具”状态时“工具板”的细节才会出现,“上标”和“下标”就在这里了。 2. “下划线”和“斜体”在哪? 在IndesignCS2中,根据不同的工具选择,“工具板”中的内容也会相应的做出调整,所以在使用中请多多注意细节的变化,会节省很多寻找的时间。

在“选择工具”状态时“工具板”的很多细节还没有出现在“文字工具”状态时“工具板”的细节才会出现,“下划线”和“斜体”就在这里了。 3.不必找菜单命令,直接翻转图像 在Pagemake的工具板里有一个命令是直接翻转图像,但在Indesign中却没有了,可在菜单中又找不到命令,是没有了吗?当然不是。 除了在工具板菜单里可以找到以外还有更简便的方法。 选中要翻转的图像,向反方向拖动图片框即可,容易吧! 4.. 部分常用工具板细节

没有选择任何物件时的状态选择了物件后的状态,其中包含和很多可改变物件特性的选项,可以进行快速的变换。 选择“字符格式控制”时的状态选择“段落格式控制”时的状态 (二) 被你忽略的表格细节 通常表格一向被视为Excel的强项,不过在平面设计中免不了要和表格打交道,有时很多复杂的表格要被搬到设计文件中,以往的做法不是重排就是要损失很多特性,不但如此,要想修改也是麻烦的很,所以很多设计人员一听说有表格就摇头,不过IndesignCS2的强大表格功能,会使导入表格的排版和修改工作成为令人愉快的娱乐活动。 不过IndesignCS2表格功能的一些极细微的细节还是有很多朋友没有注意到,经常有朋友打电话问我一些小

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